The version 3.0 Amphoreus set in Honkai: Star Rail contains 137 achievements according to a community compilation, although an earlier HoYoLAB guide estimated around 133. Neither figure is an official HoYoverse version total. This guide treats “all Amphoreus achievements” as the achievements added with version 3.0, Paean of Era Nova—not achievements introduced by later Amphoreus updates.
The checklist covers story milestones, treasure and blessing collections, local mechanics, riddles, time and memory manipulation, conversations and readable lore, and highly specific combat conditions. Use the categories and named examples below to plan a clean-up route, then confirm technical triggers in the in-game achievement menu because the underlying community list is not an official guarantee that every condition is current or exhaustively explained.
What does “all Amphoreus achievements” mean in version 3.0?
For this guide, the boundary is version 3.0, HoYoverse’s “Paean of Era Nova.” The update introduced Amphoreus content and ran through an event period ending February 24, 2025, at 03:59 server time. Amphoreus continued receiving achievements in later versions, so a current account can contain more Amphoreus achievements than the 3.0 set described here.
HoYoLAB’s achievement-guide index separates the version 3.0 material into multiple parts, including exploration-oriented guides, a version 3.0 combat guide and a dedicated Chirping Secrets guide. That split is useful: many entries are ordinary progression rewards, while others are hidden interactions that are easy to miss if you only follow the main story.
How many Amphoreus achievements were added in 3.0?
The clearest number available is 137, from a community compilation titled “[v3.0] All 137 new Achievements.” An earlier HoYoLAB post dated January 18, 2025, described the update as adding “around 133 achievements.” These numbers conflict because the first is a community count presented as a list total and the second is explicitly approximate. Report 137 as the community list’s figure, not as an official HoYoverse announcement.
The official HoYoWiki category page shows 440 Moment of Joy achievements overall. It does not provide a version 3.0 breakdown, so that page cannot verify either 137 or approximately 133. If your in-game total differs, check the version boundary, hidden entries and later Amphoreus releases before assuming an achievement is missing.
| Figure | What it represents | How to use it |
|---|---|---|
| 137 | Community compilation of achievements added with version 3.0 | Use as the working checklist size, with community attribution |
| Around 133 | Approximate count in a HoYoLAB guide dated 2025-01-18 | Use as evidence that the total was not settled in contemporaneous guides |
| 440 | Overall HoYoWiki “Moment of Joy” category | Not a version 3.0 or Amphoreus-specific total |
What kinds of tasks are in the 3.0 Amphoreus set?
The list is mixed rather than a single collectible hunt. Grouping entries by the action they require makes the set easier to clear and prevents a combat-only or story-only playthrough from leaving a large backlog.
Story and progression milestones
Some achievements unlock naturally as you advance Amphoreus’s version 3.0 storyline. They are the least missable category: continue the relevant quests, enter newly opened areas and complete the required objective. Claim story rewards from the achievement interface after the trigger appears; an unlocked notification and a claimed reward are separate steps in many players’ routines.
Exploration and treasure collection
Exploration entries count deliberate map work. “Amphoreus’s Demigod of Treasures” requires opening 120 treasures in Amphoreus. The useful implication is that you should treat treasure progress as a region-wide counter, not as a requirement to clear one named map in a single session.
Mark every chest you open, including those revealed by puzzles or local interactions, and compare your map completion with the achievement counter rather than relying only on the minimap. The community list supplies the 120-treasure condition; it does not establish a complete chest-by-chest route, so do not infer an unlisted location from the title alone.
Creation Nymph blessings
“Beauty Within a Box” asks you to collect 70 blessings from Creation Nymphs. This is a separate collection target from ordinary treasure. When cleaning up, revisit areas where Creation Nymph interactions are available and record the blessing count after each session so you can distinguish a missing blessing from an unopened chest.
Prophecy riddles and Chirping Secrets
The Chirping Secret entries are riddle-style interactions. The named locations in the list include Okhema, Castrum Kremnos and Janusopolis. Treat each location as its own investigation: inspect interactable objects, read the riddle wording exactly and test the answer in the area where it appears. The HoYoLAB index lists Chirping Secrets separately because these achievements are easy to overlook while following quest markers.
Do not merge a Chirping Secret with a normal puzzle achievement simply because both involve an answer prompt. Record the area name and the exact riddle before moving on; that information is more reliable than a vague note such as “finish the bird puzzle.”
Golden Scapegoat challenges
Golden Scapegoat entries use a sequence of unusual conditions. The community list includes falling on its thorns, claiming a chest after winning and collecting its Mutterings. These are not interchangeable: winning the encounter does not automatically satisfy the thorn-fall or Mutterings requirements.
Approach the encounter with a deliberate checklist. First identify the thorn interaction, then perform the required fall without assuming ordinary damage counts. After the victory condition, open the associated chest and separately collect the Mutterings. If an entry does not unlock, repeat only the missing action rather than replaying the entire sequence blindly.
Memory rewinds and time manipulation
Several achievements depend on Amphoreus’s memory and time systems. Listed conditions include using Oronyx’s Prayer, rewinding memory-laden objects, manipulating time-stop abilities during a rewind, and rewinding statues or objects in named areas.
These triggers are state-sensitive. Activate the named ability first, observe whether the environment visibly enters a rewind or time-stop state, and then perform the interaction while that state is active. A normal interaction performed before the rewind may not count. Because the list gives concise conditions rather than a verified input-by-input walkthrough, use the exact in-game wording and check the achievement immediately after each attempt.
World interactions, lore and conversations
World-interaction entries ask you to do things that ordinary quest routing can skip. Examples include calling dromases with a bell, reading all enlightenments in several areas, listening to the Water Lyre and reaching named high or hidden areas.
- Dromases: find the bell interaction and call the dromase instead of merely passing its location.
- Enlightenments: read every listed enlightenment in the relevant area; seeing an object is not the same as completing its read interaction.
- Water Lyre: listen through the interaction rather than cancelling it immediately.
- High or hidden areas: reach the named location physically; a quest teleport or map pin may not register as exploration.
Keep a short area-by-area note of completed conversations and readable objects. This avoids repeatedly scanning the same room when only one lore interaction remains.
Combat-specific achievements
The combat portion includes conditions tied to particular allies, summons, damage types and battle states. Named examples include Aglaea, Sunday and The Herta, as well as Memosprite Skill DMG, True DMG, summons and other specific states.
Combat achievements are best attempted after you understand the exact trigger, not during a difficult story fight. Build a team that can produce the named effect, enter a low-risk battle, and watch the combat log for the relevant damage or summon event. Some conditions sound technical—for example, distinguishing Memosprite Skill DMG from another source of damage—so use the source’s exact wording and verify the unlock in-game before treating the attempt as complete.
Do not assume that owning a named character is enough. The condition may require that character to be an active ally, that a summon perform the action, or that a particular damage type occur while another battle state is active. The available material identifies these categories but does not establish a tested, universal team rotation for every entry.
How should I route the achievements without missing hidden triggers?
A reliable route separates automatic progress from cleanup. Follow the story first, then sweep mechanics and collections by area, and leave technical combat conditions for controlled battles.
- Finish the version 3.0 story content available to you. This opens the areas and mechanics referenced by progression, exploration and memory-related achievements.
- Record your starting counters. Check the achievement menu for treasure, Creation Nymph blessings and any visible combat progress before beginning a cleanup session.
- Clear each named area methodically. In Okhema, Castrum Kremnos and Janusopolis, inspect Chirping Secret clues; in every area, check enlightenments, conversations, bells, instruments and high or hidden platforms.
- Complete local mechanics while they are in front of you. Use Oronyx’s Prayer, rewind the specified objects or statues and test time-stop interactions during the rewind state.
- Finish Golden Scapegoat conditions separately. Track the thorn fall, post-win chest and Mutterings requirements as independent checklist items.
- Run combat experiments in easy encounters. Use the named allies, summons and damage types required by the wording, then confirm the unlock before changing teams.
- Reconcile the count only at the end. Compare your completed entries with the 137-entry community list while remembering that the count is not an official version total and later Amphoreus updates are outside this guide.
What are the biggest sources of confusion?
- Version scope: “Amphoreus achievements” can mean the entire evolving region. This article is limited to version 3.0.
- Conflicting totals: 137 is a community compilation figure; “around 133” is an earlier approximation. Neither should be presented as an official HoYoverse count.
- Short conditions: A phrase such as “rewind a statue” or “use True DMG” may omit prerequisites or timing. Confirm the trigger in the achievement interface.
- Separate counters: Treasures, Creation Nymph blessings, Mutterings and readable lore are different objectives. Progress in one does not prove progress in another.
- Official database limits: The overall HoYoWiki category does not expose a version-specific Amphoreus breakdown, so it cannot resolve a missing-entry dispute by itself.
What is and is not verified about the complete list?
The community compilation is useful for achievement names and concise conditions, and it is the source of the 137 figure used here. It is not an official HoYoverse checklist, and the available material does not provide a fully verified walkthrough for every entry. That matters most for hidden interactions and technical combat requirements, where a small wording difference can change the trigger.
Use the list as a working index, not as proof that an achievement is bug-free, permanently available or counted identically on every server. If an exact condition fails, reread the in-game description, reproduce the named state and check whether the entry belongs to a later Amphoreus version instead of 3.0.
Frequently Asked Questions
Are Amphoreus achievements from versions after 3.0 included in the 137?
No. The 137 figure refers to a community list of achievements added with version 3.0. HoYoLAB’s index has separate guides for later Amphoreus updates, so a region-wide total today will be larger.
Does HoYoWiki confirm that Amphoreus 3.0 has 137 achievements?
No. The accessible HoYoWiki page reports 440 achievements in the overall Moment of Joy category without a version 3.0 breakdown. It therefore cannot confirm or reject the community’s 137-entry count.
Why did an older guide say there were around 133 achievements?
That HoYoLAB post, dated January 18, 2025, used an explicitly approximate figure. The later community compilation presents 137 as its own list total, so the two numbers should be attributed separately rather than averaged or treated as an official correction.
Can I unlock the combat achievements with trial characters?
The available achievement descriptions identify required allies, damage types and battle states but do not establish a universal rule for trial characters. Check the unlock immediately after a trial battle; if it does not register, repeat the condition with the named ally in your active team.
What should I do if a rewind or riddle achievement does not trigger?
Return to the named area, read the achievement wording again and reproduce the action while the required state is visibly active. For rewind entries, perform the object interaction during the rewind rather than before it; for riddles, verify that you solved the clue in the specified location.