Steam’s game backup and Steam Cloud protect different things: a game backup helps you reinstall Steam-managed installation files without a full download, while Steam Cloud syncs only the files that a game’s developer chose to include. Neither guarantees a complete backup of your saves, mods, settings, or custom content. For safer recovery, keep an installation backup if you need it, use Cloud for supported saves, and copy important save folders to a separate physical drive.
What does a Steam backup actually save?
Steam’s built-in Backup game files feature is for preserving an installed game so you can reinstall it without downloading the entire game again. It is intended for titles fully downloaded, installed, and patched through Steam. It is not a dependable backup of campaign progress: saves, settings, mods, screenshots, custom maps, and publisher-launcher files may be stored elsewhere.
Steam Cloud is a separate synchronization service. A game’s developer decides whether to use it and which files it watches. A title may sync saves, settings, profile data, or some combination, and a Cloud icon on the store page does not guarantee that every save slot or configuration file is included. Valve describes Cloud as storage that lets players access supported files from another computer; files are generally uploaded after a game exits and downloaded before it launches on another computer.
Use the method that fits the thing you want to protect:
| Goal | Best first method | What it does not guarantee |
|---|---|---|
| Avoid downloading a large game again | Steam Backup game files, or copy the installed game folder and let Steam verify it later | Saves, mods, settings, and other files outside the backed-up installation folders |
| Continue supported progress on another PC | Steam Cloud, with the global and per-game settings enabled | Every save file is included, or that a bad save or deletion can be reversed |
| Protect important progress | A dated manual copy of the game’s actual save folder on another physical drive | Automatic syncing; you must locate the correct folder and maintain copies |
| Recover after a drive failure | Keep completed archives and save copies on a separate portable drive | A copy stored elsewhere on the same physical disk will survive disk failure |
How do I back up Steam game files?
Use Steam’s current Installed Files route to create an archive of the installed game. Save the completed backup somewhere with enough free space, then copy it to a different physical drive if you need protection from a system-disk failure.
- Open your Library in Steam.
- Right-click the game and select Properties….
- Open Installed Files and select Backup game files.
- Select Browse…, then choose the destination folder for the backup files.
- Let Steam finish creating the archive. If Steam offers Open folder, use it to check the completed backup, then copy that backup to a separate physical drive.
Before starting, finish pending game updates so the archive reflects the installed version you intend to preserve. If Cloud matters for the game, go online and let any pending sync finish; close the game, confirm the destination has enough free space, and use a different physical device from the one holding the installation. A portable SSD can be convenient if you expect to restore large games often; a portable hard drive can suit a larger archive collection where transfer speed matters less.
Will the backup include mods and custom content?
Only files in locations Steam includes are likely to be captured. Valve’s example for a fuller installation backup places custom files under C:Program Files (x86)Steamsteamappscommon<game name>. Depending on the game, relevant subfolders may include cfg for custom configurations or scripts, downloads for multiplayer content, maps for custom maps, materials for textures and skins, and SAVE for some single-player saves.
These are examples, not universal save locations. A third-party game may put its saves elsewhere, and even Valve games may not include saves, maps, or configuration files unless they are in the relevant folders. Keep separate copies of mod-manager profiles, load orders, manually installed mods, publisher-launcher data, and screenshots you care about. Workshop subscriptions can often be restored by subscribing again, but content removed from the Workshop or installed by hand may not return.
What if my Steam client shows the older backup wizard?
Steam client labels and menus can vary. Some older guides show a top-level Steam > Backup and Restore Games wizard with options such as Backup currently installed programs or Restore a previous backup. If that is what your client presents, follow its prompts; the current documented route is Library > game Properties > Installed Files > Backup game files.
How do I restore Steam game files?
Restore through Steam using the account that owns the game. Point the restore flow to the folder containing the completed backup files—not simply the top of the drive that happens to hold them.
- Install Steam if necessary and sign in to the account that owns the game.
- Open the Steam menu in the upper-left corner of the client.
- Select Restore Game Backup….
- Browse to the folder that contains the completed game backup files.
- Continue through Steam’s prompts to install the game, then choose the destination Steam library if prompted.
A restore may fail if the path to the Steam installation contains special characters. Valve gives a path containing Chinese characters as an example, so use a straightforward path with ordinary Latin letters if you encounter this issue. Games that depend on third-party installers, download managers, or external updaters may not fully support Steam’s backup feature; for those, prefer the game developer’s own export or backup method.
Can I restore by copying the installed folder instead?
Yes, for many Steam games you can copy the game’s installation folder to another drive and later return it to the corresponding Steam library location. On Windows, a common default is C:Program Files (x86)Steamsteamappscommon; on macOS it is ~/Library/Application Support/Steam/steamapps/common; on Linux and SteamOS it is ~/.local/share/Steam/steamapps/common. Players can move libraries, so confirm the actual location under Steam > Settings > Storage.
After copying the folder back, use Steam’s Install button for the game and select the library where the files were restored. Steam can discover existing files and verify them rather than downloading everything again. Once it is installed, run Library > right-click game > Properties > Installed Files > Verify integrity of game files to check the installation. If a library appears intact but games will not launch, the client’s Storage page may also offer a library repair option under its three-dot menu.
Does Steam Cloud back up all games and saves?
No. Cloud is per-game and developer-controlled, and many Steam games do not use it for save games. Even when a game supports Cloud, the developer chooses which files sync, so Cloud is best treated as a convenient transfer mechanism—not as a complete, versioned backup of every file associated with a game.
- In Steam, open Steam > Settings > Cloud and enable Enable Steam Cloud synchronization for applications which support it.
- In your Library, right-click the game and select Properties… > General.
- Enable Keep game saves in the Steam Cloud for that game if the option is available.
The two settings serve different scopes: the first is the global Cloud switch, and the second is the individual game’s setting. Check both, and check whether the game advertises Steam Cloud support. A game may still save progress outside the folder Steam watches, or support Cloud on one operating system but not another.
Cloud files are not a rollback history. Valve’s ICloudService documentation says deleting files is permanent and prior versions are not retained. If a bad save or a deletion syncs, Steam may not have an earlier copy to restore. Valve Steamworks documents a 100 MB maximum for an individual ISteamRemoteStorage::FileWrite or FileWriteStreamWriteChunk call; files at 256 MB may use a non-optimal storage endpoint for a user’s location and hurt transfer performance. Those are developer-facing limits, not a published player-facing quota: each developer sets a per-user, per-game byte quota and file-count quota, and Valve says absolute Cloud file-size limits can change over time.
How do I download or restore Steam Cloud saves?
You can download the files Steam has stored for your account from Valve’s Remote Storage page. This gives you a manual copy before a risky conflict choice, a Cloud-off troubleshooting attempt, or a platform change where automatic synchronization is not working.
- Open Steam Remote Storage and sign in to the correct account.
- Find the game and select Show Files.
- Download each file you want to preserve.
- Keep the download as a separate copy. If restoring an older save, first copy the current local saves too, then put the downloaded files in the game’s actual save location while Cloud is off.
- Launch the game and confirm the restored progress before turning Cloud back on; otherwise the next sync may upload the wrong set.
The game’s save path varies by title, so a Cloud download is not necessarily ready to use until you know where the game reads its saves. Do not delete Cloud files to troubleshoot unless you have retained the copies you need: Valve says deletion is permanent and earlier versions are not kept.
Where are Steam save files stored?
There is no single Steam save folder. Start with the game’s support page or developer documentation, then check common locations. Third-party game developers choose their own save paths, and publisher launchers may keep data outside Steam’s folders.
- Game install folder:
steamapps/common/<Game>. - Windows user folders:
Documents,DocumentsMy Games,%APPDATA%,%LOCALAPPDATA%, or%USERPROFILE%Saved Games. - Steam Cloud local copies: Steam’s
userdatadirectory, followed by a Steam ID folder, then the game’s AppID. - Publisher folders: a game-specific launcher or account may manage its own files.
- Steam Deck / Proton: Windows versions of games commonly store saves inside the game’s Proton prefix.
Default Steam userdata locations are C:Program Files (x86)Steamuserdata on Windows, ~/Library/Application Support/Steam/userdata on macOS, and ~/.local/share/Steam/userdata on Linux. If Steam is installed elsewhere, use its actual location. Within userdata, each logged-in Steam account has a Steam ID folder, and each game uses an AppID folder. Valve’s example for Dota 2 uses AppID 570.
Cloud-synced files usually sit in <AppID>/remote/. The parent AppID folder also contains remotecache.vdf and may contain per-machine achievement or playtime files. For a basic save copy, back up remote/, not the entire AppID parent folder, unless you know you need a specific additional file. To identify an AppID, check the game’s Properties > Updates page or the number in its Steam store-page address.
Where are Steam Deck saves stored?
Steam Deck games that use the Linux version may follow Linux save paths, while a Windows game running through Proton often stores its Windows-style files inside a compatibility prefix such as steamapps/compatdata/<AppID>/pfx/drive_c/users/steamuser/. The precise location inside that prefix still depends on the game—for example, it may use Documents or AppData. Identify the AppID and locate the game’s own save folder before copying files.
Valve documents Dynamic Cloud Sync for developers supporting a suspended Deck session: a game can upload when the Deck suspends, another device can download at launch, and the Deck can receive changes when it wakes. It is a developer feature, not a general player toggle. Valve also recommends against syncing device-specific display settings between a Deck and desktop, so do not assume that a graphics configuration safe for a desktop is appropriate on the Deck.
How do I manually back up Steam save files?
Manual save copies are useful even when Cloud is enabled, particularly for a long-running game or one whose Cloud behavior is unclear. Find the game’s real save folder first, then copy it only after the game and any pending sync have finished.
- Finish or verify any pending Steam Cloud sync, then fully exit the game. Files can change while a game is running.
- Locate the actual save folder using the game’s support information and the common paths above.
- Copy the folder; do not cut or move the original.
- Name the copy with the game, computer, and date so you can distinguish it from later versions.
- Keep more than one dated copy for progress you cannot afford to lose.
- Store the copies on a different physical device from the installation disk.
File History on Windows and Time Machine on macOS can keep versions of folders if the save path is included in the backup. They add another recovery option, but only after the correct save folder is included and the backup destination is separate from the drive at risk. A folder elsewhere on the same physical disk will not protect against that disk failing.
What should I do if Steam Cloud is not syncing?
First protect both copies before troubleshooting. A Cloud conflict means two versions differ; selecting one can overwrite the other, and continuing to play while synchronization is failing may cause a later upload to replace the version you wanted.
- Stop launching the game on other devices until you have a known-good copy.
- Copy the local save folder somewhere safe, and download the Cloud files from Steam Remote Storage if they are available.
- Check the global setting at Steam > Settings > Cloud and the game setting at Properties > General.
- Check that the game actually supports Steam Cloud and that the save location is one the developer configured for syncing.
- If the local and Cloud copies conflict, preserve both versions before choosing which to use. There is no reliable way to merge two divergent opaque save files.
- If restoring a downloaded version, turn Cloud off temporarily, put the files in the correct save folder, launch and verify the progress, then turn Cloud back on only after you know which copy should sync.
Cloud may not help if the developer never enabled it, enabled it for another operating system only, or leaves the saves outside watched locations. It also does not cover saves for versions obtained from another storefront or manual installations, nor emulator saves from systems such as RetroArch, Dolphin, PCSX2, or RPCS3. If Cloud was never enabled and the old computer is no longer accessible, Valve says those save files cannot be recovered.
Which save-backup tools can help when Cloud is missing?
Third-party tools can automate local snapshots or move copies between systems, but none can reconstruct missing data or correctly combine two different play histories. Choose based on whether you want local archives, automatic capture, or synchronization—and keep a separate backup of the tool’s own archive.
- Ludusavi: a free, open-source GUI and command-line tool with a community save-location manifest covering tens of thousands of games. It can create versioned local backups and optionally use Rclone for remote storage. It is a useful default for local backups without an account; moving saves between PCs requires a deliberate backup-and-restore workflow.
- Game Backup Monitor: a Windows-first local archive tool that watches a game process and can compress saves on exit with 7-Zip, keeping numbered history.
- GameSave Manager: a Windows tool whose Sync & Link approach can relocate a save folder into a cloud-drive folder and leave a link behind. A live-folder sync can race a game that is still writing files.
- Syncthing: a peer-to-peer folder mirror, not a save-aware backup manager. A corrupted or unwanted save can propagate just as quickly as a good one.
- OpenSave: a peer-to-peer save-sync option without an account; devices need to be available to meet. Its stated platform coverage includes Windows, Linux, Steam Deck, and macOS since version 2.4.
- Hoard: a session-based snapshot tool that tracks Steam Cloud userdata and Proton prefixes; its hosted option is in the EU, or it can be self-hosted with S3-compatible storage. It is a young project, so users prioritizing longer bug-report histories may prefer a more established local tool.
Do not point one save tool at another tool’s backup folder: that can make a stale archive look like the live save and sync the wrong version. OpenCloudSaves was archived in January 2025 and should not be treated as a maintained save-sync option. SaveSync is aimed at sharing co-op worlds rather than personal multi-PC follow-me saves, while Tachyon was described as a Windows-only beta with post-beta pricing unpublished. Neither should be mistaken for a general replacement for a dated manual backup.
How can I transfer Steam games to another PC?
For installation files, restore the Steam backup archive or copy the game folder into a Steam library on the new PC and use Steam’s Install and verification flow. For progress, make sure the game’s Cloud sync has completed on the old PC and is enabled on the new one; if the game is unsupported or you want a fallback, transfer a separate manual copy of its save folder too.
Do not treat a successful game installation as proof that the saves moved. Check the game’s save folder and launch only after you have preserved the old copy. If switching between Windows, macOS, Linux, or Steam Deck, the target platform may use a different save path, and some titles do not configure cross-platform Cloud sync for all operating systems.
Frequently Asked Questions
How much Steam Cloud storage does each game get?
There is no single player-facing Steam Cloud quota published for all games. Each developer sets a per-user, per-game byte quota and a file-count quota in Steamworks, so limits can differ by title.
Does Steam Cloud keep older versions of my saves?
No version history is promised by Steam Cloud. Valve’s ICloudService documentation says deleted files are permanent and prior versions are not retained, which is why a separate dated copy matters for important progress.
Can Steam combine two conflicting save files?
No general Steam feature can merge divergent saves; save files are game-specific and may be opaque. Keep both copies, then use the game’s own options or choose the version whose progress you want.
Can I recover saves if my old PC is gone and Cloud was off?
If the game never synced those saves to Steam Cloud and the old computer is unavailable, Valve says the saves cannot be recovered from Steam. A separate backup on another drive is the practical safeguard against that situation.