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How Many Primogems Can You Get in Genshin Impact 6.1 (Luna II)?

October 26, 2026 8 min read

Free-to-play players could earn about 9,810 Primogems during Genshin Impact Version 6.1, according to EarlyGG’s October 2025 estimate. That equals roughly 61 wishes at the standard 160-Primogem cost, before counting the guide’s separately listed 12 Intertwined Fates and 15 Acquaint Fates. The figure is a potential patch total, not an official guaranteed payout: your result depends on completing commissions, events, quests and end-game challenges, and on which rewards a particular tally includes.

Version 6.1, also called Luna II in contemporary coverage, launched on October 22, 2025 (UTC+8). The estimate below concerns rewards available during that update, not your lifetime Primogem balance or every permanent reward still available from older content.

What is the best estimate for free-to-play Primogems in Version 6.1?

Use approximately 9,810 Primogems as a practical headline estimate for a free-to-play account. EarlyGG published that number on October 12, 2025, using a component-by-component calculation for the patch. It also listed 12 Intertwined Fates and 15 Acquaint Fates separately from the Primogems.

Because this is a third-party calculation, it should be read as the amount potentially available to someone who claims the listed content. It is not a consolidated HoYoverse promise, and it does not mean every account will receive the same total. Players who miss commissions or events, lack access to certain quests, or cannot clear the more difficult combat modes will finish below the estimate.

Which rewards make up the 9,810-Primogem estimate?

EarlyGG’s breakdown identifies the following free sources for Version 6.1. The figures are the guide’s estimates for the full patch period; challenge categories in particular depend on account progress and completion.

Source Primogems listed by EarlyGG How to interpret it
Daily commissions 2,520 Total for 42 days of commissions
Spiral Abyss 800 Two assumed reward cycles
Main limited-time event 960 Full participation in the patch’s principal event
Two side events 420 total Combined estimate for both smaller events
Archon Quest/story content 650 Quest rewards counted as Primogems
Achievements 50 Achievements included in the guide’s tally
Imaginarium Theater 2,000 Challenge rewards under the guide’s assumed clears
Stygian Onslaught 450 Challenge rewards under the guide’s assumed clears
Livestream redemption codes 300 Codes distributed for the update’s promotional livestream
Update maintenance compensation 600 Compensation associated with the version update
Random or other rewards 640 Miscellaneous rewards grouped by the guide

The guide reports these categories as an approximately 9,810-Primogem patch total. Its two Intertwined Fates and 15 Acquaint Fates are additional item rewards rather than Primogems in your currency balance. Since the “Random/Other” category and challenge assumptions are estimates, the table is best used for planning rather than as an in-game accounting statement.

How many wishes does 9,810 Primogems provide?

A wish costs 160 Primogems. Dividing 9,810 by 160 gives 61 complete wishes with 50 Primogems left over, so the Primogem portion is commonly described as about 61 pulls.

If you also receive the 12 Intertwined Fates listed by EarlyGG, those items add 12 event-banner wishes without spending Primogems. In that accounting, the patch could provide roughly 73 event-banner wishes’ worth of currency and fates, assuming you claim every listed source. The 15 Acquaint Fates are used on the standard banner and should not be treated as additional Intertwined Fates for a limited character or weapon banner.

These numbers describe available attempts, not a guarantee of a five-star result. Pity, guarantee status, banner rules and your existing inventory determine what those wishes actually produce.

Why do published Version 6.1 totals disagree?

Different guides use different completion assumptions and reward definitions. A second retrospective estimate from Nerd’s Chalk gives 10,190 Primogems for a casual player and 10,750 for an end-game player. Those figures use their own challenge-content assumptions and omit some possible sources, so they cannot be combined with EarlyGG’s rows to create a single official total.

Published estimate Player profile or scope What it means
Approximately 9,810 Primogems EarlyGG, October 2025 Free-to-play patch estimate with an itemized source list; also lists 12 Intertwined and 15 Acquaint Fates
10,190 Primogems Nerd’s Chalk casual-player estimate, 2026 update Uses different assumptions and source coverage from EarlyGG
10,750 Primogems Nerd’s Chalk end-game-player estimate, 2026 update Assumes stronger completion of challenge content

A September 2025 LDShop forecast reported 9,380 free-to-play Primogems before launch. That article contained inconsistencies between some category totals and its final version reference, so it is useful evidence that forecasts varied, not a preferred final ledger. Pre-release projections can change when event schedules, compensation or challenge rewards are clarified.

Which in-game activities can increase your actual total?

HoYoverse’s Help Center identifies the general earning routes: daily commissions; exploration rewards from chests, waypoints and domains; Archon, Story and World Quests; limited-time events; achievements; and promotional codes. Version 6.1 estimates focus on rewards associated with the patch, but your account may also have permanent exploration and quest rewards available outside that patch calculation.

Daily commissions

Completing commissions throughout the 42-day update is one of the most dependable parts of the estimate. Missing days reduces the amount you can claim from this category; the patch total assumes the account remains active for the relevant period.

Events and quests

The main event, two side events and the Archon Quest/story content account for a large portion of the listed rewards. Event stages often unlock over time, so logging in near the end of the update does not necessarily recreate every earlier opportunity. Quest access can also depend on your progress and prerequisites.

End-game challenges

Spiral Abyss, Imaginarium Theater and Stygian Onslaught are the biggest reason player totals diverge. The estimates assume particular clears, while a newer or less-developed roster may earn only part of those rewards. Treat challenge Primogems as potential income until you have confirmed that your characters, account level and eligibility meet the requirements.

Codes and maintenance compensation

Livestream codes are time-limited and must be redeemed before their expiration. Maintenance compensation is normally delivered through in-game mail under the update’s rules; check the message and claim window rather than assuming it remains available indefinitely.

How can you maximize free Primogems during a patch?

Use this order to avoid losing the easiest rewards while you work toward harder content:

  1. Log in consistently. Claim daily commissions and collect any event or compensation mail as soon as it becomes available.
  2. Redeem livestream codes promptly. Promotional codes can expire before the version ends, so do not save them for the final day.
  3. Complete limited-time event stages. Follow each event’s unlock schedule and finish its objectives before the event timer closes.
  4. Progress through the Archon and story requirements. If an event or quest is locked, complete the prerequisite chapters early enough to participate.
  5. Clear permanent and rotating challenges at your realistic level. Claim every floor, theater stage or assault tier you can finish; do not count unearned maximum rewards in your personal budget.
  6. Check achievements and exploration. Chests, waypoints, domains and newly available achievements can add smaller amounts that are easy to overlook.
  7. Track your inventory separately. Record Primogems, Intertwined Fates and Acquaint Fates as different resources so you know how many limited-banner wishes you actually have.

Does Welkin Moon change the free-to-play total?

Yes, but it should be reported separately from the free-to-play estimate. HoYoverse states that Blessing of the Welkin Moon provides 90 Primogems for each day you log in to claim them. Missed daily claims are forfeited, and the subscription duration is not extended to make up for an absence.

Welkin income is therefore paid, conditional income rather than part of the approximately 9,810 free Primogems. Battle Pass rewards, Genesis Crystals and other purchases should likewise be kept out of a free-to-play tally unless a guide clearly labels a separate paid scenario.

What should you use for banner planning?

For a conservative free-to-play plan, start with the 9,810-Primogem estimate only after discounting any event, commission or challenge you are unlikely to complete. Convert that personal amount at 160 Primogems per wish, then add Intertwined Fates you actually own or expect to receive. Keep Acquaint Fates in a separate standard-banner budget.

The difference between 61 Primogem-funded wishes and the higher totals in some guides usually comes from challenge completion, miscellaneous categories and whether separately awarded fates are displayed alongside Primogems. Compare the assumptions behind a number before using it to decide whether you can reach a banner guarantee.

What does the 6.1 estimate not tell you?

  • It does not measure how many players actually claimed a full patch total; no player survey or completion-rate statistic establishes that.
  • It does not guarantee that every account can access every quest, event stage or end-game reward.
  • It does not include your existing Primogem and Fate inventory.
  • It does not turn Acquaint Fates into limited-banner wishes.
  • It does not represent permanent rewards from all earlier regions and quests unless a listed category specifically includes them.

The most defensible way to quote the result is therefore: “Version 6.1 offered about 9,810 free-to-play Primogems in EarlyGG’s estimate, plus separately listed fates, with the final amount varying by completion and by the guide’s assumptions.”

Frequently Asked Questions

Are Genesis Crystals included in the 6.1 Primogem estimate?

No. Genesis Crystals are a purchased currency and are not part of the free-to-play Primogem figure. A calculation that includes them should present a separate paid-account scenario rather than adding them to the F2P total.

Can exploration rewards be added to the 9,810 total?

Only when the specific tally says it includes them. HoYoverse lists chests, waypoints and domains as earning routes, but the published Version 6.1 breakdown does not provide a separate universal exploration number for every account, so adding an assumed amount would overstate the estimate.

Do Acquaint Fates help me pull on a limited character banner?

No. Acquaint Fates are spent on the standard banner, while limited character and weapon banners use Intertwined Fates or Primogems converted into those wishes. Keep the two fate types in separate totals when planning pulls.

Why can a newer account earn less than an end-game estimate?

End-game figures assume access to and successful completion of rotating combat challenges. A newer account may lack the characters, weapons, builds or quest prerequisites needed to claim those rewards, even if the activities appear during the same patch.