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Rayman Legends Retold PC settings: the right 60 FPS preset for every Ubisoft hardware tier

Published 10 min read

Rayman Legends Retold is scheduled for December 3, 2026, so this is a pre-release guide based on Ubisoft’s published PC targets, not measured launch performance. Start with the row that matches your hardware: 1080p Low with Quality FSR or XeSS on the minimum tier, 1080p High with Quality DLSS, FSR or XeSS on the recommended tier, 1440p High with the same Quality upscalers on the 1440p tier, or 4K Ultra with Quality DLSS or FSR on the 4K tier. Every published target is for 60 FPS and an SSD, but a target is not a guarantee that every system will hold that frame rate.

Ubisoft published these specifications on September 23, 2026. You can verify the current table in its official PC-specification article. The practical advice below explains how to use those tiers without pretending that launch-day menus, ray tracing, frame generation or individual graphics switches have already been verified.

At a glance

Name Best for Key spec Platforms Checked
1080p Low Entry-level systems targeting 60 FPS Low preset; Quality FSR or XeSS; 8 GB dual-channel RAM; 33 GB SSD Windows PC, DirectX 12 Oct 2026
1080p High Mainstream systems targeting 60 FPS High preset; Quality DLSS, FSR or XeSS; 16 GB dual-channel RAM; 33 GB SSD Windows PC, DirectX 12 Oct 2026
1440p High 1440p monitors targeting 60 FPS High preset; Quality DLSS, FSR or XeSS; 16 GB dual-channel RAM; 33 GB SSD Windows PC, DirectX 12 Oct 2026
4K Ultra 4K systems targeting 60 FPS Ultra preset; Quality DLSS or FSR; 16 GB dual-channel RAM; 33 GB SSD Windows PC, DirectX 12 Oct 2026

“60 FPS” in this table is Ubisoft’s stated target, not an independently measured result. The four rows are starting points; they should be reassessed after release and after any patches that alter the menu or requirements.

Which Ubisoft preset should I start with?

Match your monitor resolution first, then choose the highest Ubisoft tier for which your CPU, GPU and memory all meet the listed specification. Use that row’s preset and its Quality upscaling mode before changing anything else.

1080p Low: the minimum tier

Ubisoft pairs this tier with a Core i3-8100 or Ryzen 3 3100, 8 GB of dual-channel RAM, and examples such as a GTX 1660 6 GB, RX 5500 XT 4 GB or Arc A580 8 GB. The listed operating system is 64-bit Windows 10. The prescribed starting point is the Low preset with Quality FSR or Quality XeSS.

1080p High: the recommended 1080p tier

The 1080p High row lists a Core i5-8400 or Ryzen 5 3600, 16 GB dual-channel RAM, and a GPU in the class of an RTX 2060 Super 8 GB, RX 5700 8 GB or Arc A750 8 GB. Ubisoft pairs it with Windows 11, DirectX 12, the High preset and Quality DLSS, FSR or XeSS.

1440p High: the higher-resolution tier

For 1440p, Ubisoft keeps the Core i5-8400 or Ryzen 5 3600 and 16 GB dual-channel memory, but raises the graphics examples to an RTX 3070 8 GB, RX 6750 XT 12 GB or Arc B580. Start on High with Quality DLSS, FSR or XeSS. The game page identifies Arc B580; the news article contains a conflicting “Arc B850” label, so do not treat that malformed listing as a separate product.

4K Ultra: the top published tier

The 2160p row lists a Core i5-9400 or Ryzen 5 3600, 16 GB dual-channel RAM, and examples of an RTX 4080 16 GB or RX 7900 XTX 24 GB. Its starting point is Ultra with Quality DLSS or FSR. Ubisoft does not list XeSS for this tier.

What does Ubisoft’s 60 FPS target actually mean?

It means Ubisoft designed each hardware row around 60 FPS at the stated resolution, preset and upscaler combination. It does not establish a measured average, a guaranteed minimum, or performance in every level, patch or background-software configuration. No independently measured Rayman Legends Retold frame-rate study was available when this guide was prepared.

Use the published row as a compatibility target rather than a promise. A system that falls between tiers should begin with the lower matching row, then move upward only if the post-release game remains smooth. Conversely, if a listed system does not feel consistent, lowering the preset or output resolution is a reasonable troubleshooting step, but Ubisoft has not published a Retold-specific FPS gain for either change.

What hardware and software does every tier require?

Target CPU Memory GPU examples Operating system Storage and API
1080p Low Core i3-8100 or Ryzen 3 3100 8 GB, dual-channel GTX 1660 6 GB; RX 5500 XT 4 GB; Arc A580 8 GB 64-bit Windows 10 33 GB available on SSD; DirectX 12
1080p High Core i5-8400 or Ryzen 5 3600 16 GB, dual-channel RTX 2060 Super 8 GB; RX 5700 8 GB; Arc A750 8 GB Windows 11 33 GB available on SSD; DirectX 12
1440p High Core i5-8400 or Ryzen 5 3600 16 GB, dual-channel RTX 3070 8 GB; RX 6750 XT 12 GB; Arc B580 Windows 11 33 GB available on SSD; DirectX 12
2160p Ultra Core i5-9400 or Ryzen 5 3600 16 GB, dual-channel RTX 4080 16 GB; RX 7900 XTX 24 GB Windows 11 33 GB available on SSD; DirectX 12

Ubisoft specifies 33 GB of free SSD capacity at every tier. An internal SSD that actually has that space available is therefore part of the requirement, not an optional speed upgrade. The specification also calls for dual-channel memory; two matched modules or a manufacturer-confirmed dual-channel configuration is the relevant check, rather than capacity alone.

How should I choose between DLSS, FSR and XeSS?

Use the Quality option shown for your hardware tier and select one of the upscalers Ubisoft lists for that row. The specification confirms availability, but it does not publish an image-quality ranking, latency comparison or recommendation that makes one technology universally superior.

  • DLSS: listed for 1080p High, 1440p High and 4K Ultra. Use it only if the released game exposes it for your system.
  • FSR: listed in all four tiers, including 1080p Low and 4K Ultra.
  • XeSS: listed for 1080p Low, 1080p High and 1440p High, but not in Ubisoft’s 4K row.

Quality is the common baseline in every published combination. Do not infer that a Performance or Ultra Performance mode exists, that native resolution is required, or that an upscaler will deliver a particular frame-time improvement; those details were not specified before launch.

How do I apply the recommended settings at launch?

Because the game is unreleased, menu labels and their exact locations may change. Once the PC version is available, this sequence follows Ubisoft’s published targets without assuming an unverified graphics menu.

  1. Confirm the platform basics. Check the CPU, GPU, dual-channel memory, Windows version and DirectX 12 support against the matching row. Leave at least 33 GB free on the SSD where the game will be installed.
  2. Choose the output resolution. Select 1920×1080, 2560×1440 or 3840×2160 according to the monitor and the tier you can satisfy. A higher resolution should not be selected merely because the display supports it if the hardware belongs to a lower row.
  3. Load the matching preset. Choose Low for the 1080p minimum row, High for 1080p recommended or 1440p, and Ultra for the 4K row.
  4. Set an available upscaler to Quality. Pick DLSS, FSR or XeSS only when it is listed for your row and presented by the game. If a named option is absent, do not force a configuration through a third-party workaround.
  5. Play a representative section after release. Observe whether motion remains comfortable during ordinary play. This is a personal stability check, not a published benchmark and not evidence that one setting has a measured advantage.
  6. Make one conservative change if needed. If the selected row is not smooth, lower the preset first or move to the next lower resolution tier. Keep Quality upscaling as the reference point so that any later comparison remains understandable.

What should I check on an Intel graphics card?

Ubisoft states: “ReBar must be enabled when using Intel GPUs.” Before troubleshooting an Intel-based configuration, enable Resizable BAR (often shown as Re-Size BAR) in the motherboard firmware and confirm that the platform and graphics driver expose it. This is a stated requirement for Ubisoft’s listed Intel examples, not a claim that ReBAR raises FPS on every system.

The Arc model names need special care. Ubisoft’s September 23 article prints “RTX 20260S” in the 1080p High row and “Arc B850” in the 1440p row, while the game-page specification identifies RTX 2060 Super and Arc B580. Use the identifiable storefront names, and recheck the official table before buying hardware because the discrepancy can affect a purchase decision.

What should I do if performance or image quality is poor?

The game does not feel like a stable 60 FPS

Verify that the monitor resolution, preset and upscaler still match your hardware row. Confirm dual-channel memory, SSD installation and the required Windows version, then move down one preset or resolution tier if the system remains inconsistent. Ubisoft has not supplied a number for the improvement from any individual change.

An Intel GPU behaves unexpectedly

Check ReBAR in firmware and confirm that the GPU is one of the models Ubisoft names for the chosen tier. If the hardware sits between the listed rows, use the lower tier as the safer starting point rather than treating a similar model number as proof of equivalence.

The picture shows reconstruction artifacts

Return to the Quality mode specified for the row and compare another upscaler that Ubisoft lists for the same tier. There is no official Retold image-quality ranking, so choose the option that looks clearest on your display without claiming a universal winner.

The installer reports insufficient space

Free at least 33 GB on the target SSD. A previously retrieved Steam listing showed a 10 GB requirement, but Ubisoft’s later September specification says 33 GB on an SSD; the later publisher figure is the one to use while checking the store page for updates.

Are ray tracing, frame generation and 120 FPS settings confirmed?

No. Ubisoft’s published table confirms presets and Quality upscaling, but it does not confirm ray tracing, frame generation, an unlocked 120 FPS mode, a complete list of individual shadow or texture switches, or a particular V-Sync setting. Do not buy hardware or plan a tuning profile around any of those features until the launch menu and official documentation establish them.

Which accessibility and input options are available?

Ubisoft confirms that PC players can remap controls and disable camera shake. It also documents Highlights and High Contrast Mode, which are designed to make interactive objects, collectibles, enemies, the main path and player characters easier to recognize; the explanation appears in Ubisoft’s accessibility spotlight.

These are comfort and readability options, not established FPS optimizations. Ubisoft also lists PC gamepad support and couch co-op for up to four players, so a compatible PC game controller can be useful for local play, but controller choice does not change the graphics target.

How we picked these starting settings

The order follows Ubisoft’s four published resolution tiers: 1080p Low, 1080p High, 1440p High and 2160p Ultra. Selection is based on the publisher’s stated 60 FPS target, preset, Quality-upscaler support, CPU and GPU examples, dual-channel memory requirement, SSD requirement, operating-system notes and the Intel ReBAR condition. These are official starting points, not rankings from hands-on testing.

What should I recheck before buying or installing?

  • Use December 3, 2026 as Ubisoft’s current scheduled release date; older retailer pages may show a different date.
  • Match the entire CPU, GPU, RAM, resolution and preset row rather than judging a PC by graphics-card name alone.
  • Reserve 33 GB on an SSD and verify that memory is operating in dual-channel mode.
  • If using an Intel GPU, enable ReBAR as Ubisoft requires.
  • Before purchase, recheck the official table for corrections to the RTX 2060 Super and Arc B580 naming discrepancy.
  • After launch, verify the actual graphics menu, supported upscalers, patches and independent repeatable benchmarks before treating any setting as definitive.

Frequently Asked Questions

When is Rayman Legends Retold scheduled to launch on PC?

Ubisoft currently lists December 3, 2026. Because that is a scheduled date rather than a release that has already occurred, check the publisher’s game page and your store listing for any later change.

Why might a store page show 10 GB or an October 1 date?

A retrieved Steam listing carried an older October 1, 2026 date and 10 GB requirement. Ubisoft’s later September specification lists December 3 and 33 GB on an SSD, so older retailer data should not override the publisher’s current figures.

Is ReBAR required for AMD or NVIDIA cards too?

Ubisoft’s explicit wording applies the ReBAR requirement to its listed Intel GPUs. The specification does not state an equivalent mandatory setting for AMD or NVIDIA cards.

Will cloud services use the same PC graphics settings?

Ubisoft lists GeForce NOW and Blacknut among the game’s platforms. Availability, resolution controls and subscription terms depend on each service, so verify access and its current program terms rather than assuming the local-PC presets transfer unchanged.

Can I plan for 120 FPS from the published specifications?

No. Every published tier is framed around 60 FPS, and Ubisoft has not confirmed an unlocked 120 FPS mode or frame-generation support. A high-refresh monitor may still display the game, but its benefit cannot be established from the pre-release table.