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South Korean families demand removal of alleged Itaewon disaster footage in Call of Duty: Modern Warfare 4

Published 6 min read

South Korean bereaved-family and civic groups are demanding that Activision remove a roughly three-second CPR shot from Call of Duty: Modern Warfare 4 after players and local reports identified it as broadcast footage from the 2022 Itaewon crowd crush. Activision has confirmed that some real news footage appears in the opening cinematic, but it has not expressly confirmed that this particular image came from Itaewon. The company said the footage was used to support the game’s fictional war narrative and denied any intention to reference or trivialize the disaster. Reports published on October 28, 2026, did not confirm that the clip had been removed or replaced.

What footage is being challenged in Call of Duty: Modern Warfare 4?

The disputed material is a very short shot in the game’s opening cinematic. It shows a paramedic or other emergency responder performing CPR on a person lying collapsed on the ground. South Korean players and local media reports identified the image as archival television coverage of the Itaewon crowd crush.

The identification remains an allegation rather than a point Activision has explicitly conceded. The publisher acknowledged that actual news-report footage was included in the cinematic, while its public statement did not say that the CPR shot came from Itaewon specifically.

Why are South Korean families asking for the clip to be removed?

Bereaved families and civic representatives say using real disaster imagery in an entertainment product is insensitive and can reopen trauma for survivors, witnesses, rescuers and relatives. Their demand arrived just before the fourth anniversary of the crowd crush, which occurred on October 29, 2022.

Statements from bereaved-family and civic groups

The October 29 Itaewon Disaster Bereaved Families Association and the Citizens’ Countermeasures Meeting for the Itaewon Disaster called for the footage to be deleted or replaced. In an English translation reported by SBS and Video Games Chronicle, the bereaved-family association said: “Using such an incident as material for a game meant for entertainment purposes is itself highly inappropriate and insensitive.”

The groups also pointed to continuing psychological distress among people connected to the disaster and to hateful online comments that they described as causing additional, or secondary, harm.

The game-users association’s position

The Korea Game Users Association asked Activision for a clear explanation, an apology and an update replacing the footage. Its statement, translated in reports, said: “There should be a clear explanation of the circumstances and an apology regarding the fact that tragic disaster footage unrelated to the game’s progression context was utilized, causing harm to the bereaved families and others.”

At the same time, the association cautioned against turning the dispute into a broader call for censorship or unjustified restrictions on game content. Its objection is focused on the use and handling of real disaster footage, rather than on the existence of a fictional war story.

What did Activision say about the Itaewon clip?

Activision’s response, translated by SBS and reproduced by VGC, was: “Some of the actual news report footage included in the game’s opening cinematic was utilized as an element to convey the fictional narrative within the work.”

The company added: “We had no intention whatsoever to reference or treat lightly any actual tragic events, including the Itaewon disaster.” This addresses intent and confirms the presence of real news material, but it does not identify the source of the CPR image or explain how the footage was selected, cleared or edited.

Has Activision removed or replaced the footage?

Not according to the reports available on October 28, 2026. The Korea Times said Activision’s statement did not indicate whether the company would remove the footage, and no announced replacement or patch was reported in the coverage.

That means two points should be kept separate: the publisher has acknowledged that real news footage appears in the opening cinematic, but there was no confirmed removal of the allegedly Itaewon shot at the time of publication. A later game update could change the cinematic, but the cited reports do not document one.

What is Call of Duty: Modern Warfare 4 about?

Modern Warfare 4 is a first-person shooter built around a fictional full-scale North Korean invasion of South Korea. The campaign includes fighting in Seoul, which is why the opening cinematic uses imagery intended to establish a modern Korean conflict. SBS reported that the game launched worldwide on October 23, 2026.

The controversy is not about whether the game may portray an imagined invasion. It concerns the decision to place footage apparently taken from a real mass-casualty event inside that fictional entertainment context without, according to the available statements, explaining the clip’s provenance to the public.

How serious was the 2022 Itaewon crowd crush?

The disaster occurred in Seoul’s Itaewon district on October 29, 2022, during Halloween-related crowds. Video Games Chronicle reported a toll of 159 deaths and 196 injuries; the Korea Herald and Korea Times described the number of deaths as more than 150. The October 2026 reports appeared immediately before the fourth anniversary, adding sensitivity to the timing of the dispute.

Because the challenged image is described as news footage rather than a recreation, viewers may recognize the scene as documentation of a specific event. That distinction is central to the families’ complaint: the objection is to reusing an identifiable real tragedy as cinematic material in a commercial game.

What remains confirmed, and what is still unconfirmed?

Question Status in the reported statements
Does the opening cinematic contain real news footage? Confirmed by Activision’s statement.
Is the approximately three-second CPR shot definitely from Itaewon? Identified by players and local reports, but not expressly confirmed by Activision.
Did bereaved-family and civic organizations request removal? Yes. They demanded deletion or replacement and criticized the use as insensitive.
Did Activision announce an apology, removal or replacement? No such action was confirmed in the October 28 reports.
Is the game’s invasion storyline based on a real North Korean attack? No. The plot is fictional, depicting a full-scale invasion and combat in Seoul.

Why the dispute raises a broader editorial question

The case illustrates the difference between archival footage and recreated imagery. Documentary or news productions generally signal why real images are being shown; an entertainment cinematic can place the same images next to fictional action, potentially changing how audiences interpret them. The relevant questions include whether identifiable victims or rescuers appear, how directly the image is tied to the real event, what consent or licensing information is disclosed, and whether a publisher offers a correction, apology or replacement when families object.

For now, the public record supports a limited conclusion: a short CPR image in the opening cinematic has been alleged to depict Itaewon, Activision acknowledges using some actual news footage and denies harmful intent, and no removal had been confirmed in the cited coverage.

Frequently Asked Questions

Was the footage licensed for use in the game?

The reported Activision statement does not discuss licensing, permissions, image ownership or consent from people shown in the footage. The available coverage therefore does not establish how the news material was cleared for inclusion.

Why do reports describe the Itaewon identification as an allegation?

Players and South Korean reports matched the CPR image to broadcast coverage, but Activision only confirmed that some real news footage was used. It did not publicly identify that particular shot as footage from the Itaewon disaster.

Is the controversy a demand to censor the game’s fictional invasion story?

The Korea Game Users Association specifically warned against expanding the issue into censorship or unjustified limits on game content. Its request concerns explanation, apology and replacement of the disputed real-world footage.