The Materia Fusion mechanic in Crisis Core: Final Fantasy VII Reunion allows players to create new and powerful Materia without farming or purchasing them. The process is straightforward, but it’s important to have a good understanding of the system if you’re looking to craft specific Materia.
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How Materia Fusion Works
The Materia Fusion mechanic in Crisis Core: Final Fantasy VII Reunion becomes available after you reach Chapter 3. The process of fusing two Materia is simple. Open the Materia Fusion menu, place a Materia in each of the two slots, and see what Materia the combination formulates.
While the process of Materia Fusion may be straightforward, the mechanic as a whole is quite intricate due to the large number of Materia available in the game. To fully understand and utilize the feature, it’s important to familiarize yourself with these key elements of the system.
Materia Level
Materia Fusion takes into account a Materia’s level. Certain fusions won’t work unless one or both Materia are at Master level. You’ll see on the Materia Fusion List below which Materia requires Master-level Materia for them to be created.
Materia Fusion and SP
Materia Fusion consumes SP, or Soldier Points. SP is easily and naturally acquired by defeating enemies. The stronger the enemy is, the more SP you’ll receive. By progressing through the main story and completing a few side missions, you’ll have plenty of opportunity to acquire SP and shouldn’t encounter any shortages.
However, if you need more SP, you can convert Materia into SP. Head to the Materia menu and press the button assigned to “Switch to SP Convert.” Alternatively, you can go on missions to farm SP.
Fusing The Same Types of Materia
When fusing the same types of Materia, the fusion will consider the level and buff of the Materia. The fusion will take the higher buff, then add it by 50% of the other buff.
For example, if you fuse two MAG UP Materia and one of them has a buff of MAG +4 while the other has a MAG +2, the result will be a MAG UP Materia that has a buff of MAG +5.
Item Fusion Tome
Item Fusion Tome allows you to incorporate items while fusing Materia. This mechanic becomes available after Chapter 5.
The Item Fusion Tome lets you fuse items such as Consumables and Fusion Items with the Materia to grant additional bonuses and enhance the performance of your formed Materia. This results in more powerful and effective Materia.
Consumables allow you to further enhance specific stats already provided by Materia. However, this enhancement is applied to Materia which already offer a boost in that particular stat. Consumables serve as a way to amplify the existing benefits.
For example, adding Potions when fusing Materia will provide a boost in HP. This works on Materia that already come with an HP boost. So, if the Materia comes with a 30% HP boost, adding 20 Potions into the fusion will increase the HP boost to 40%.
Except for the most powerful Consumables, you’ll need to add either 5, 10, or 20 of the same item for the buff to take effect.
These are the Consumables you can use during Materia Fusion, along with the buffs they provide:
Consumable | Quantity | Effect |
---|---|---|
Potion | 20 | 10% HP |
Hi-Potion | 10 | 10% HP |
X-Potion | 5 | 10% HP |
Ether | 10 | 10% MP |
Phoenix Down | 1 | 10% HP |
Elixir | 1 | 10% HP |
Soma | 10 | 10% AP |
Remedy | 10 | Spirit +1 |
There are also items in the game called Fusion Items. Their sole purpose is to grant buffs to Materia when used during Materia Fusion. These are usually obtained by completing missions, defeating enemies, stealing from enemies, or opening chests during missions.
Like Consumables, a certain number of a Fusion Item needs to be added to the mix for the buff to take effect. Boosts from Fusion Items have a limit, but these limits are insanely high. For example, as long as you have enough HP Stones, you can increase the HP buff to over 660%.
There are two types of Fusion Items in the game. One of them functions similarly to Consumables in terms of Materia Fusion in that they’ll only take effect when the Materia being made comes with a buff that’s the same as theirs. These Fusion Items are classified as Stones. HP Stones only work on Materia that has an HP buff, MP Stones only work on Materia that has an MP buff, and so on.
The following are the Stone Fusion Items in the game, the buffs they provide, and their buff limits:
Fusion Item | Quantity | Effect | Limit |
---|---|---|---|
HP Mako Stone | 5 | 10% HP | 400% |
HP Stone | 3 | 10% HP | 660% |
MP Mako Stone | 5 | 10% MP | 400% |
MP Stone | 3 | 10% MP | 660% |
AP Mako Stone | 5 | 10% AP | 400% |
AP Stone | 3 | 10% AP | 660% |
ATK Mako Stone | 5 | Attack +1 | +40 |
Power Stone | 3 | Attack +1 | +66 |
VIT Mako Stone | 5 | Vitality +1 | +40 |
Guard Stone | 3 | Vitality +1 | +66 |
MAG Mako Stone | 5 | Magic +1 | +40 |
Magic Stone | 3 | Magic +1 | +66 |
SPR Mako Stone | 5 | Spirit +1 | +40 |
Mind Stone | 3 | Spirit +1 | +66 |
LCK Mako Stone | 5 | Luck +1 | +40 |
Luck Stone | 3 | Luck +1 | +66 |
There are special types of Fusion Items that can alter Materia buffs. The only type of Materia this won’t work on are Special Materia. These can alter the buffs provided by Magic Materia, Command Materia, and Support Materia.
These are the special Fusion Items in the game, the buffs they provide, and their buff limits.
Fusion Item | Effect | Limit |
---|---|---|
Fat Chocobo Feather | 10% HP | 999% |
Lunar Harp | 10% MP | 999% |
Zeio Nut | 10% AP | 999% |
Hero Drink | Attack +1 | +100 |
Adamantite | Vitality +1 | +100 |
Dark Matter | Magic +1 | +100 |
Mythril | Spirit +1 | +100 |
Gysahl Greens | Luck +1 | +100 |
Materia Fusion List
There are 143 Materia in Crisis Core: Final Fantasy VII Reunion, offering a vast array of combination possibilities. The sheer number of options available allows for endless experimentation and discovery.
Magic Materia Fusion
Here are the recipes needed to create certain Magic Materia in Crisis Core: Final Fantasy VII Reunion.
Materia Combination | Resulting Materia |
---|---|
Blizzard + Thunder | Fire |
Fire + Thunder | Blizzard |
Fire + Blizzard | Thunder |
Blizzara + Thunder | Fira |
Thundara + Fire | Blizzara |
Blizzara + Fira | Thundara |
Blizzaga + Thunder | Firaga |
Thundaga + Fire | Blizzaga |
Firaga + Blizzard | Thundaga |
Cure + Silence | Curaga |
Cure + Dash | Regen |
Poison + MBarrier | Esuna |
Silence + HP UP | Dispel |
Fire + HP UP | Barrier |
Blizzara + SPR UP | MBarrier |
Octaslash + Barrier | Wall |
Drain Blade + MAG UP | Drain |
Drain + Firaga | Drainra |
Drain + Octaslash | Drainga |
Osmose Blade + MAG UP | Osmose |
Power Osmose + SPR UP | Osmoga |
Poison Blade + MAG UP | Poison |
Poison + Dash | Silence |
Stop Blade + MAG UP | Stop |
Poison + Octaslash | Death |
Fire + Poison | Dark Fire |
Blizzard + Poison | Dark Blizzard |
Thunder Poison | Dark Thunder |
Fire + Esuna | Dark Fira |
Blizzara + Silence | Dark Blizzara |
Thundara + Dispel | Dark Thundara |
Firaga + Esuna | Dark Firaga |
Blizzaga + Esuna | Dark Blizzaga |
Thundaga + Esuna | Dark Thundaga |
Dark Fire + Octaslash | Hell Firaga |
Dark Blizzard + Octaslash | Hell Blizzaga |
Dark Thunder + Octaslash | Hell Thundaga |
Dash + Gravity | Graviga |
Octaslash + Gravity | Quake |
Libra + Tri-Thundaga (Master) | Tri-Fire |
Libra + Tri-Fire (Master) | Electrocute |
Libra + Electrocute (Master) | Flare |
Libra + Flare (Master) | Energy |
Octaslash + Tri-Thundaga | Ultima |
Command Materia Fusion
Command Materia gives Zack powerful abilities to deal damage to enemies. Here are the Materia you’ll need to create some of them.
Materia Combination | Resulting Materia |
---|---|
Libra + Graviga (Master) | Darkness |
Power Attack + AP UP | Jump |
Firaga Blade + AP UP | High Jump |
Dash + Poison Twister | Poison Aerial |
High Jump + Poison Twister | Silence Aerial |
Libra + Silence Aerial (Master) | Death Jump |
Vital Slash + AP UP | Assault Twister |
Jump + Octaslash | Assault Twister+ |
Libra + Poison Aerial (Master) | Stop Twister |
Poison Twister + Assault Twister+ | Death Twister |
Jump + Gravity | Power Attack |
Graviga + Power Attack | Vital Slash |
Quake + Jump | Exploder Blade |
Assault Twister + Graviga (Master) | Blast Wave |
Poison + Power Attack | Poison Blade |
Poison + Assault Twister | Silence Blade |
Stop + ATK UP | Stop Blade |
Death + Power Attack | Death Blade |
Poison + Elemental Strike | Dispel Blade |
Fire + Power Attack | Fire Blade |
Blizzard + Power Attack | Blizzard Blade |
Thunder + Power Attack | Thunder Blade |
Fira + Jump | Fira Blade |
Blizzara + Jump | Blizzara Blade |
Thundara + Jump | Thundara Blade |
Firaga + ATK UP | Firaga Blade |
Blizzaga + ATK UP | Blizzaga Blade |
Thundaga + ATK UP | Thundaga Blade |
Drain + Assault Twister | Drain Blade |
Osmoga + ATK UP | Power Drain |
Drainga + ATK UP | Aerial Drain |
Drain + ATK UP | Osmose Blade |
Drainra + ATK UP | Power Osmose |
Electrocute + Steal | Mug |
Octaslash + Steal | Gil Toss |
Dash + Goblin Punch | Iron Fist |
Libra (Master) + Iron Fist (Master) | Magical Punch |
Libra (Master) + Magical Punch (Master) | Hammer Punch |
Octaslash + Goblin Punch | Costly Punch |
Special Materia Fusion
Special Materia increases Zack’s stats. These recipes are for creating certain Special Materia or upgraded versions of Special Materia you might already have.
Materia Combination | Resulting Materia |
---|---|
HP UP + Dash | HP UP+ |
HP UP + Octaslash | HP UP++ |
MP UP + Dash | MP UP+ |
MP UP + Octaslash | MP UP++ |
AP UP + Dash | AP UP+ |
AP UP + Octaslash | AP UP++ |
ATK UP + Dash | ATK UP+ |
ATK UP + Octaslash | ATK UP++ |
VIT UP + Dash | VIT UP+ |
VIT UP + Octaslash | VIT UP++ |
MAG UP + Dash | MAG UP+ |
MAG UP + Octaslash | MAG UP++ |
SPR UP + Dash | SPR UP+ |
SPR UP + Octaslash | SPR UP++ |
Steal + Dash | Smart Consumer |
Support Materia Fusion
Support Materia provides certain buffs, abilities, and passive effects to Zack. Other than that, you can use some of these to create some of the best Materia in Crisis Core: Final Fantasy VII Reunion.
Materia Combination | Resulting Materia |
---|---|
Octaslash + Octaslash | Libra |
Octaslash + Poison Twister | Status Strike |
Stop + HP UP | Status Ward |
Firaga + VIT UP | Elemental Ward |
Electrocute + SP Turbo Magic | SP Turbo Attack |
Flare + SP Turbo Magic | SP Turbo |
Energy + SP Turbo Magic | SP Barrier |
Octaslash + SP Turbo Magic | SP Master |