There are a few of the side quests that aren't exactly obvious to get to in Final Fantasy VIII, and you probably haven't seen them.
- Written by Wimbly Donner | 2 years ago
Triple Triad is a card game in Final Fantasy VIII that serves as its central minigame. Here's everything you need to know to become a master.
- Written by Wimbly Donner | 2 years ago
Final Fantasy VIII is a game that's defined by its vibrant cast of characters. We've consolidated information on every important character.
- Written by Andrew Verrall | 3 years ago
Triple Triad is a fun card game in Final Fantasy VIII. These cards reflect monsters, bosses, players, and GFs. Here's the complete list.
- Written by Marshall Gunnell | 3 years ago
Each character in Final Fantasy VIII has their own unique weapon type that they can equip. Here's a complete list of all of them.
- Written by Marshall Gunnell | 3 years ago
In most RPGs, your party becomes more powerful as your characters gain levels. Generally, this makes enemies easier to defeat. Not in FF8.
- Written by Andrew Verrall | 3 years ago
To fully understand Final Fantasy VIII's battle mechanics, you need to know how the different Damage types and Status Effects work.
- Written by Andrew Verrall | 3 years ago
Final Fantasy VIII is menu-driven at its core and uses terminology that's standard for most RPGs. It also uses some unique terminology of its own.
- Written by Andrew Verrall | 3 years ago
The Combat in Final Fantasy VIII is menu driven and uses the Active Time Battle (ATB) system to determine when characters and enemies can perform actions.
- Written by Andrew Verrall | 3 years ago
In FF8, you lead a party of up to 3 characters across the world to various locations while fighting enemies through a menu-based system.
- Written by Andrew Verrall | 3 years ago
Every Character and Enemy will have certain "Stats" that pertain to certain properties that affect their performance in combat.
- Written by Andrew Verrall | 3 years ago
Final Fantasy VIII differs from other RPGs in that its system of character progression isn't centered around equipment, classes, or acquiring EXP.
- Written by Andrew Verrall | 3 years ago