There are a few of the side quests that aren't exactly obvious to get to in Final Fantasy VIII, and you probably haven't seen them.
Written by Wimbly Donner | 2 years ago
Triple Triad is a card game in Final Fantasy VIII that serves as its central minigame. Here's everything you need to know to become a master.
Written by Wimbly Donner | 3 years ago
Final Fantasy VIII is a game that's defined by its vibrant cast of characters. We've consolidated information on every important character.
Written by Andrew Verrall | 3 years ago
Triple Triad is a fun card game in Final Fantasy VIII. These cards reflect monsters, bosses, players, and GFs. Here's the complete list.
Written by Marshall Gunnell | 3 years ago
Each character in Final Fantasy VIII has their own unique weapon type that they can equip. Here's a complete list of all of them.
Written by Marshall Gunnell | 3 years ago
In most RPGs, your party becomes more powerful as your characters gain levels. Generally, this makes enemies easier to defeat. Not in FF8.
Written by Andrew Verrall | 3 years ago
To fully understand Final Fantasy VIII's battle mechanics, you need to know how the different Damage types and Status Effects work.
Written by Andrew Verrall | 3 years ago
Final Fantasy VIII is menu-driven at its core and uses terminology that's standard for most RPGs. It also uses some unique terminology of its own.
Written by Andrew Verrall | 3 years ago
The Combat in Final Fantasy VIII is menu driven and uses the Active Time Battle (ATB) system to determine when characters and enemies can perform actions.
Written by Andrew Verrall | 3 years ago
In FF8, you lead a party of up to 3 characters across the world to various locations while fighting enemies through a menu-based system.
Written by Andrew Verrall | 3 years ago
Every Character and Enemy will have certain "Stats" that pertain to certain properties that affect their performance in combat.
Written by Andrew Verrall | 3 years ago
Final Fantasy VIII differs from other RPGs in that its system of character progression isn't centered around equipment, classes, or acquiring EXP.
Written by Andrew Verrall | 3 years ago